Instances in the Field














A set of six animations displayed in frames which point toward both the conventions of gallery painting/object display as well as a contemporary techno-slickness. This work is created entirely with digital 3D animation software and as such has no basis in “reality” other than a deliberate attempt to emulate the visible world. From a technical standpoint, these animations involve the creation of systems of forces which are then set in motion and run indefinitely with no further input, allowing a camera/observer to rove through a site. The animations become focused on destabilization both as a visceral reaction to odd motion and as a conceptual destabilization of habitual and fixed approaches to reality and ideas. The excerpts here all all part of hour-long continuous loops.